This project was based on concept art by Pierre Rogers shown on the last image but I adapted it and took many parts to make the complete model. This is the most detailed hard surface model I have done from blocking in Maya to detailing in ZBrush and texturing in Mari and Renderman. I wanted to have a used appeal with the model being scratched and battered with crumpled effects. It has that Iron-Man feel with the colour palette and style but I see it as a spin-off of the character.